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Game & level design

Surf Level

A custom parkour level built around movement.

Year
2021
Status
Archived
Role
Level design and mechanics.
Surf Level

A level designed so that mastering the movement system opens shortcuts: the layout teaches its own mechanics through colour instead of tutorials.

Stack

  • Unity
  • C#

What went into it

  • Wall attachment, double jump and boost platform mechanics.
  • Multiple shortcuts designed for advanced movement routes.
  • Varied surfaces: ladders, pads and dynamic ground.
  • Colour-coded platforms teaching mechanics without a tutorial: orange wall-run, green climb, blue ground, red launch up, yellow launch forward.

Let's build something together

Got something in mind? Even half an idea is enough to start a conversation. Every message gets an answer, even when the honest answer is that someone else suits it better.

An answer within 24 hours, with a first estimate and how I would approach it.

Based in Belgium, working remotely with clients in English and Polish.