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Game & level design
Surf Level
A custom parkour level built around movement.
- Year
- 2021
- Status
- Archived
- Role
- Level design and mechanics.

A level designed so that mastering the movement system opens shortcuts: the layout teaches its own mechanics through colour instead of tutorials.
Stack
- Unity
- C#
What went into it
- Wall attachment, double jump and boost platform mechanics.
- Multiple shortcuts designed for advanced movement routes.
- Varied surfaces: ladders, pads and dynamic ground.
- Colour-coded platforms teaching mechanics without a tutorial: orange wall-run, green climb, blue ground, red launch up, yellow launch forward.

